Shadow Torture Lockjaw: What is it that you're afraid of.? Are you afraid of yourself.? You're afraid of hurting others.You're afraid of losing close ones.You're afraid of being alone.That's the problem. The player is awarded with a minigame of a conversation between Shadow Torture Lockjaw and BFP, about BFP's fear and his failed attempts to get ride of it. It is unknown how the player would've gotten this ending. However, Alison still remains alive, meaning that the prophecy hasn't ended yet.
Finally, BFP's soul fades away and his fedora drops to the ground. As time passes, the masks of the ghost children start to fall and disappear, signifying the release of their souls. The player is awarded with a minigame of BFP, the Kitty FazCat child, Alison and the victims of the Missing Children Incident. It is unknown how the player can get this ending. Do you believe us.? You lost the one you lost.
The minigame will end if the player reaches the rope, hinting that BFP did indeed killed himself. While heading to the rope, a Lockjaw Plush will talk to BFP about his depression and will try to convince him that they still care about him no matter what happens. In the minigame, the player would have been able to play as BFP inside a dark red room where it can be seen a hanging rope and a chair in front of it so that the player can commit suicide. If the player beat Story Mode by wearing the Torture Device and dying in it, they would've been awarded with an 8-bit Minigame. The endings again re-appear in The Return to Freddy's 5 Story Mode. It's a minigame where BFP walks up to a computer, falls to the floor, and bleeds out to death while crying. There is a frame in the files of TRTF3 for a "Sad Ending", but it is unknown how you achieve this ending. Upon getting this ending, you are shown a newspaper saying that Lockjaw hugged 6 children to death, and anything that's related to animatronics is now illegal, and will be destroyed for safety reasons. The player gets this ending after beating Night 6. Upon getting this ending, you are shown a screen largely the same as the Bad Ending one, but Golden Freddy's and Lockjaw's heads are gone, and the lights in the remaining head are gone. The player gets this ending after beating Night 5 if they did complete all of the nescesary secret Minigames. Upon getting this ending, you are shown a screen with Freddy's, Bonnie's, Chica's, Foxy's, Golden Freddy's, and Lockjaw's heads lying on the floor with lights on inside. The player gets this ending after beating Night 5 if they don't complete all of the nescesary secret Minigames. There are three that occur in The Return to Freddy's 3. The endings are a game mechanic after the player ends the game by doing certain events that can trigger them.
Upon getting this ending, you are shown a screen saying that Cawnoth Cotts got fired due to "Tampering with Animatronics" and Odor. The player would get this ending after beating any of the custom nights modes. The slip complains that certain animatronics move around at night and that some of them even tried to enter his office.įunnily enough, Complaint is misspelled as Coplaint. Upon getting this ending, you are shown a complaint slip from Cawnoth Cotts. The player would get this ending after beating Night 6.
DAYSHIFT AT FREDDYS 2 PARTY ROOM UPGRADE
The newspaper says that the CEO of Fredbear's Family Diner has raised enough money to upgrade the restaurant and that it will be getting a Grand Reopening. The paycheck has a value of $66 and the date is 11-12-xx. Upon getting this ending, you are shown a paycheck addressed to Cawnoth Cotts and a newspaper article. The player gets this ending after beating Night 5. There are a total of 3 night endings the player can get in The Return to Freddy's 2. There are endings in The Return to Freddy's 2 by beating the nights.